Research Interests
Vittorio Scarano's research was
first directed at the parallel architectures and algorithms, with an
emphasis on models and techniques for automatic mapping of programs
to multiprocessor architectures. More recently,his interests in this
area were expanded to cover overlay networks and peer2peer
architectures, as well as the research in computer graphics and
usage of GPUs for parallel computations.
As
the World Wide Web appeared, a significant part of
the applied research of Vittorio Scarano was focussed on the techniques
to use the World Wide Web as a platform to offer advanced
and interactive services to users. The ultimate goal is to make navigation on
the Web a more enjoyable, supported and effective experience so
that the user can benefit from the humongous amount of
information available by means of personalized access and cooperation with other
users on the Web. In this area, his main work was devoted to the
kind of services that can be delivered by intermediaries
(HTTP proxies).
Recently, his research interests
are also devoted to information visualization and interactive
virtual environments. In this latter area, his interests are mainly on the
applications of the videogame engines to non-ludic contexts (so
called ``serious games'').
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